Hardmode - where I stand
Jul. 1st, 2010 11:49 pmI'm not sure if I'll be able to finish
hardmode or not! I will definitely not be able to finish it with my current idea. That idea is going to be far too long, and once the rough draft is finished - which would probably take ALL of July, if not longer - it's going to need at least another month just to edit it down to something manageable. Which, um, I don't have. I'm going to try to write out a shorter, hopefully more manageable idea within the next three weeks, and then edit it down in one. That might work. If not... well, I'm just going to have to hope not to be struck down by crippling sleepiness and lack of inspiration next time I try something like this.
It's even more of a niche idea than the Claude/Opera romance, but at least one person has specifically expressed interest in it. ( Spoilers for the game and the Secret Files )
One annoyance, of course, is the fact that I don't own a PSP and therefore will likely never play the Second Evolution remake; everything I write is based on the PSX version of SO2, with a few liberties taken for the sake of continuity and plot, because there were quite a few glitches in the SO2 translation and things like that needed to be corrected for just a bit. But that's okay, I suppose. If I really want to, I can find a beta who's familiar with both versions and ask for help making sure that it at least will make sense to people who've only played the remake.
(On a side note, I hope I can still find a transcript somewhere of some of the scenes from the original game... especially the contents of the secret files. Although I might actually have game saves with the contents of the files on them, so I should check there first.)
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It's even more of a niche idea than the Claude/Opera romance, but at least one person has specifically expressed interest in it. ( Spoilers for the game and the Secret Files )
One annoyance, of course, is the fact that I don't own a PSP and therefore will likely never play the Second Evolution remake; everything I write is based on the PSX version of SO2, with a few liberties taken for the sake of continuity and plot, because there were quite a few glitches in the SO2 translation and things like that needed to be corrected for just a bit. But that's okay, I suppose. If I really want to, I can find a beta who's familiar with both versions and ask for help making sure that it at least will make sense to people who've only played the remake.
(On a side note, I hope I can still find a transcript somewhere of some of the scenes from the original game... especially the contents of the secret files. Although I might actually have game saves with the contents of the files on them, so I should check there first.)