wallwalker: Venetian mask, dark purple with gold gilding. (Default)
wallwalker ([personal profile] wallwalker) wrote2010-02-11 12:15 pm
Entry tags:

Let's talk relationships in games, or something!

Testing the poll option. Also, I'd really love to participate in some discussion about this, after a conversation on LJ and some further conversation about it with my boyfriend. Things that work for people, things that don't work for people, things people would put into their own games if they were designing their dream game, whatever. :D

Open to: Registered Users, detailed results viewable to: All, participants: 5


Which of these varieties of relationship/romantic subplots in RPGs do you prefer, if you had to choose?

View Answers

Lots of characters as potential options, but less detail put into each subplot.
1 (20.0%)

A few character options, but more detail put into each subplot.
1 (20.0%)

I'll take either, I'm not picky.
3 (60.0%)

I don't like these sorts of subplots, or I don't care.
0 (0.0%)

Other - I will elaborate in a comment.
0 (0.0%)



(By the way - I am still taking more drabble requests, and will get to the currently-posted ones soon. If anyone else wants to play, feel free! Post is open until I reach ten.)
lassarina: (Default)

[personal profile] lassarina 2010-02-12 01:50 am (UTC)(link)
So, funny thing. 4 different options for relationships in Dragon Age: Origin (vs. one per gender in Neverwinter Nights, and 3 total in Mass Effect). I am in love with ALL of them. I am going to play this game enough times to SLEEP WITH ALL OF THEM. Uh. But Bioware hits my narrative and character buttons super hard.

that being said: to quote the lovely and very very smart [personal profile] celeloriel, I ship Squall with "growing up" and Rinoa with "therapy." Yet I'm all over Celes/Locke and Zidane/Garnet, and you will never convince me Balthier/Ashe wasn't strongly implied by canon, EVER. Also Kain/Fiend but. I have my obsessions.