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  <id>tag:dreamwidth.org,2009-05-03:251054</id>
  <title>wallwalker</title>
  <subtitle>wallwalker</subtitle>
  <author>
    <name>wallwalker</name>
  </author>
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  <updated>2023-07-04T19:32:00Z</updated>
  <dw:journal username="wallwalker" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:347320</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/347320.html"/>
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    <title>FFV</title>
    <published>2023-07-03T18:55:52Z</published>
    <updated>2023-07-04T19:32:00Z</updated>
    <category term="video games"/>
    <dw:security>public</dw:security>
    <dw:reply-count>2</dw:reply-count>
    <content type="html">Replaying the FF games since I got the pixel remasters as a gift (I still need to actually finish 3, even though I'm nearly there, and finished 1 and 2.) Kind of weird to see the Crystal Tower and surrounding areas in their natural habitat. &lt;br /&gt;&lt;br /&gt;I'm on 5 for now - I wanted to play the job system I was used to there - and reached the Castle of Bal, which is basically where I pause the game for days to grind. I have discovered that if I set things up so that at least one character is below 100 ABP to the next level, I can pretty much grind indefinitely.&lt;br /&gt;&lt;br /&gt;(It's seriously nice to see this game with a competent translation, though. I only played the PSX release of this on console - I never got the GBA release.)&lt;br /&gt;&lt;br /&gt;Also - I think I said this elsewhere but I remember back in the day in the Ship Graveyard that it gave me a LOT of trouble. &lt;br /&gt;&lt;br /&gt;You know, this place where you have to go underwater a lot? &lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;img src="https://64.media.tumblr.com/729ea9befa7b77f74812ac9ed200af75/a83a587702f5a320-31/s2048x3072/2b7dd0a0109ec0613e648f9b191a2ca523d2d51a.pnj" alt="man in blue with brown hair inexplicably standing underwater in a sunken ship" width="75%"&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;When I first, first played this - a LONG time ago - I don't know why but the rendering made the water opaque. I thought it was supposed to be like that and you just had to pick your way through the underwater areas until you found the exit. &lt;br /&gt;&lt;br /&gt;It... took a while.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=347320" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:324098</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/324098.html"/>
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    <title>(FFVI) Anticlimax</title>
    <published>2016-08-12T03:43:29Z</published>
    <updated>2016-08-12T03:45:17Z</updated>
    <category term="video games"/>
    <category term="final fantasy vi"/>
    <dw:security>public</dw:security>
    <dw:reply-count>4</dw:reply-count>
    <content type="html">&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://wallwalker.dreamwidth.org/324098.html#cutid1"&gt;WoR Shadow spoilers? Should I tag for these?&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=324098" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:324085</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/324085.html"/>
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    <title>FFVI: I thought I was good at this game</title>
    <published>2016-08-09T22:14:12Z</published>
    <updated>2016-08-09T22:28:48Z</updated>
    <category term="gaming"/>
    <category term="final fantasy vi"/>
    <category term="video games"/>
    <dw:security>public</dw:security>
    <dw:reply-count>13</dw:reply-count>
    <content type="html">So far, since starting to play FFVI again, I have done the following:&lt;br /&gt;&lt;br /&gt;- Died horribly on the Veldt after going through the “Kefka powers up and gets the Magicite “sequence, and hadn’t saved after that cutscene. I think it was a Lich group that killed me. Darn zombies.&lt;br /&gt;&lt;br /&gt;- Died again on the Veldt after picking up a ton of new Rages for Gau. (Lv. 5 Doom - Gau was my only character who wasn’t vulnerable and he was learning a new Rage at the time.)&lt;br /&gt;&lt;br /&gt;- Died after the fight with the IAF and the landing on the Floating Island to a giant monster in a treasure box. Apparently I’d only thought that I had saved after landing, so I had to redo that fight as well.&lt;br /&gt;&lt;br /&gt;- Died saving the kid in Tzen twice. I was right in front of the door when the clock ran out the second time.&lt;br /&gt;&lt;br /&gt;- Had Cid die on me after one damn fish. Not a slow one, either.&lt;br /&gt;&lt;br /&gt;- Died fighting tentacles in Figaro (after a long battle where Celes kept being picked up, tossed down, given barely enough time to heal herself, and picked up again.)&lt;br /&gt;&lt;br /&gt;I do not remember ever having this much trouble with this game before. Must’ve lost my touch.&lt;br /&gt;&lt;br /&gt;from Tumblr &lt;a href="http://ift.tt/2b4BJX6"&gt;(Here)&lt;/a&gt;&lt;br /&gt;via IFTTT&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=324085" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:322539</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/322539.html"/>
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    <title>Games</title>
    <published>2016-07-04T03:24:34Z</published>
    <updated>2016-07-04T03:24:34Z</updated>
    <category term="video games"/>
    <dw:security>public</dw:security>
    <dw:reply-count>9</dw:reply-count>
    <content type="html">I don't get to game very much during the school year. Catching up a bit during the summer. I played Beneath a Steel Sky and finished it fairly quickly (it's an old-school adventure game, and a darkly-funny one, although I was rather distracted by the fact that no one had an Australian accent despite the game being set in Australia.) &lt;br /&gt;&lt;br /&gt;Games to play/finish soon:&lt;br /&gt;- Might and Magic: World of XEEN (PC. I'm done with Clouds and one dungeon away from finishing Darkside, and haven't touched the World content yet. I don't know to what extent I'm going to do the Dungeon of Death. The first level is fun, but I seem to remember the second-to-last level being tedious.) &lt;br /&gt;- Valkyrie Profile: Lenneth (PSP, Normal/Ending B. I'll do an A Ending run on hard mode later. Honestly I'm amazed I don't have saves from hard mode... did I not play through this game on this memory stick before...?)&lt;br /&gt;- Breath of Fire (SNES, playing on Wii U)&lt;br /&gt;- Transistor (PS4. I've finished once and am working on the first recursion; I just need to get back to it and kill the final boss.)&lt;br /&gt;- Dishonoured (PS3. I want a no-kills low-chaos playthrough, but I'm not gonna worry about being spotted. Just watching my SO do a Ghost playthrough was excruciating.)&lt;br /&gt;- Final Fantasy X-2 (PS3 remaster. I got distracted by the ridiculous arena mode and giving all of the monsters doge meme names, so I should get back to the game so I can see the actual plot. I'm probably strong enough with some of the dress spheres that I can do a lot of damage, and low-level enough that I'm not going to break the game completely.)&lt;br /&gt;&lt;br /&gt;There's more, but that's probably enough.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=322539" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:307706</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/307706.html"/>
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    <title>The very rare kickstarter link</title>
    <published>2015-06-04T15:15:04Z</published>
    <updated>2015-06-04T15:15:04Z</updated>
    <category term="gaming"/>
    <category term="video games"/>
    <dw:security>public</dw:security>
    <dw:reply-count>1</dw:reply-count>
    <content type="html">&lt;a href="https://www.kickstarter.com/projects/transolargames/hero-u-adventure-role-playing-game"&gt;Hero U: Rogue to Redemption&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;By the same minds that made the Quest for Glory series. Most of them, anyway. &lt;br /&gt;&lt;br /&gt;I really, really hope that this game happens. I'll probably throw some money at it, if I have any again in time.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=307706" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
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