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  <id>tag:dreamwidth.org,2009-05-03:251054</id>
  <title>wallwalker</title>
  <subtitle>wallwalker</subtitle>
  <author>
    <name>wallwalker</name>
  </author>
  <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/"/>
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  <updated>2010-09-04T02:00:14Z</updated>
  <dw:journal username="wallwalker" type="personal"/>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:61894</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/61894.html"/>
    <link rel="self" type="text/xml" href="https://wallwalker.dreamwidth.org/data/atom/?itemid=61894"/>
    <title>From drought to flood</title>
    <published>2010-09-04T02:00:14Z</published>
    <updated>2010-09-04T02:00:14Z</updated>
    <category term="ad&amp;d"/>
    <category term="nwod"/>
    <category term="roleplaying"/>
    <category term="owod"/>
    <category term="pathfinder"/>
    <category term="exalted"/>
    <dw:security>public</dw:security>
    <dw:reply-count>3</dw:reply-count>
    <content type="html">I'm actually getting into more games lately. People are actually running things. It's great.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://wallwalker.dreamwidth.org/61894.html#cutid1"&gt;Details&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;I'm thinking seriously about running a game, too. I just don't know for sure, and I don't know what I want to do with it. &lt;br /&gt;&lt;br /&gt;You see, while I was at Ye Olde Local Gaming Store, some guy dropped off a bunch of old AD&amp;D stuff. I snagged a module (somewhat incomplete, having obviously already been run once before) called Treasure Hunt, and I love the concept of it. But I don't know if I want to try to run it in a system I'm not that familiar with running, or if I want to try to adapt it to a system that I just don't know if it will work very well in. Either way, I may run into problems.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___2" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://wallwalker.dreamwidth.org/61894.html#cutid2"&gt;Why this is problematic.&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___2" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;In other news, wrote a few more words on &lt;span style='white-space: nowrap;'&gt;&lt;a href='https://fantasybigbang.dreamwidth.org/profile'&gt;&lt;img src='https://www.dreamwidth.org/img/silk/identity/community.png' alt='[community profile] ' width='16' height='16' style='vertical-align: text-bottom; border: 0; padding-right: 1px;' /&gt;&lt;/a&gt;&lt;a href='https://fantasybigbang.dreamwidth.org/'&gt;&lt;b&gt;fantasybigbang&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;, but not as many as I really need. Already have an idea for FFXIII fic despite not having finished the game (Chapter 13 is hard.) Being tired a lot because of work, and it'll be worse next week. Those are the main points.&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=61894" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
  <entry>
    <id>tag:dreamwidth.org,2009-05-03:251054:52026</id>
    <link rel="alternate" type="text/html" href="https://wallwalker.dreamwidth.org/52026.html"/>
    <link rel="self" type="text/xml" href="https://wallwalker.dreamwidth.org/data/atom/?itemid=52026"/>
    <title>Gaming</title>
    <published>2010-01-27T21:26:59Z</published>
    <updated>2010-01-27T21:26:59Z</updated>
    <category term="nwod"/>
    <category term="gaming"/>
    <category term="meta"/>
    <category term="shadowrun"/>
    <dw:security>public</dw:security>
    <dw:reply-count>1</dw:reply-count>
    <content type="html">So I might be running a SR4 one-shot in the near future. This is good, because I've missed running that game. I just need to get the one-shot plot written, since I've already decided to go with pre-generated characters for the players (it makes more sense that way; Shadowrun character creation can take a long time, even for people who know what they're doing, and most of the players in this game wouldn't have played it before.) I think that I can do a lot with this plot seed without obviously pushing my players along. It's something I've wanted to try to run since I first ran Shadowrun when I read the details about Las Vegas in 2070, so I'm looking forward to it, whenever it happens.&lt;br /&gt;&lt;br /&gt;&lt;span class="cut-wrapper"&gt;&lt;span style="display: none;" id="span-cuttag___1" class="cuttag"&gt;&lt;/span&gt;&lt;b class="cut-open"&gt;(&amp;nbsp;&lt;/b&gt;&lt;b class="cut-text"&gt;&lt;a href="https://wallwalker.dreamwidth.org/52026.html#cutid1"&gt;Turned into a rant.&lt;/a&gt;&lt;/b&gt;&lt;b class="cut-close"&gt;&amp;nbsp;)&lt;/b&gt;&lt;/span&gt;&lt;div style="display: none;" id="div-cuttag___1" aria-live="assertive"&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src="https://www.dreamwidth.org/tools/commentcount?user=wallwalker&amp;ditemid=52026" width="30" height="12" alt="comment count unavailable" style="vertical-align: middle;"/&gt; comments</content>
  </entry>
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